cinematic render
Hi,
This is Eliza from Mountaindog Studios.
This is one of the game characters we have been developing at mountaindog studios for one of our games. We are using unreal engine 5, Sculpted in zbrush, Painted in Substance painter, Maya for hair creation, Marmoset toolbag for baking, unreal engine for final shading and rendering. We used UE5 new global illumination technology.
Hairs are made with polygonal cards in maya.
Please scroll through to see more renders and progress images.
Thank you,
Have a great day
Team mountaindog studios